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Digital Distribution

Sessions | Speakers

GDC CanadaAs new digital distribution channels on handheld consoles open up and new, more powerful products emerge particularly based around manufacturer-specific application stores digital distribution continues to change the game industry. Filled with hands-on information, case studies and debates, the Digital Distribution Track will cover both successful business strategies and the nuts and bolts of development to successfully digitally distribute your game.


Featured Sessions

  • Bringing Your Game to the Web - 73 Practical Tips
    Speakers: Bjarne Rene (Managing Director, Vostopia.com), Tore Birkeland (Technical Director, Vostopia.com)

    In this talk, Bjarne Rene and Tore Birkeland will run through a practical guide to publishing your game online from first concept to live game and into running a successful, money-making service. This is a fast paced, information packed, fun filled presentation that gives concrete advice to help bring your brilliant game idea to the web. It helps you avoid the pitfalls involved (and there are many), while learning time and money saving best practices. It covers a broad range of topics - some technical and some business oriented, and aims to move you and your team forward across the board. Read More.

  • Social Games - 85 Million Farmers Can't All be Wrong
    Speaker: Jason Bailey (GM of Virtual Currencies, Adknowledge)

    What makes a game 'Social vs. Viral'. (Viral is how you grow, social is what you do to interact with others, most 'social' games are actually 'viral' games). Which game companies are making millions of dollars a month and how. (It isn't just Zynga). Read More.

View all conference sessions here.

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